1、Activity的 runOnUiThread

textView = (TextView) findViewById( R.id.tv );

​ new Thread(new Runnable() {

​ @Override

​ public void run() {

​ runOnUiThread(new Runnable() {

​ @Override

​ public void run() {

​ textView.setText( “更新UI了”);

​ }

​ });

​ }

​ }).start();

android Activity runOnUiThread() 方法使用

2、Handler sendEmptyMessage()

package lib.com.myapplication;

import android.os.Handler;

import android.os.Message;

import android.support.v7.app.AppCompatActivity;

import android.os.Bundle;

import android.widget.TextView;

public class MainActivity extends AppCompatActivity {

private TextView textView ;

Handler handler = new Handler( ) {

​ @Override

​ public void handleMessage(Message msg) {

​ super.handleMessage(msg);

​ textView.setText( “Ui更新了”);

​ }

};

@Override

protected void onCreate(Bundle savedInstanceState) {

​ super.onCreate(savedInstanceState);

​ setContentView(R.layout.activity_main);

​ textView = (TextView) findViewById( R.id.tv );

​ new Thread(new Runnable() {

​ @Override

​ public void run() {

​ try {

​ Thread.sleep( 2000 );

​ } catch (InterruptedException e) {

​ e.printStackTrace();

​ }

​ handler.sendEmptyMessage( 2 ) ;

​ }

​ }).start();

}

}

3、Handler post()

package lib.com.myapplication;

import android.os.Bundle;

import android.os.Handler;

import android.support.v7.app.AppCompatActivity;

import android.widget.TextView;

public class MainActivity extends AppCompatActivity {

private TextView textView ;

Handler handler = new Handler();

@Override

protected void onCreate(Bundle savedInstanceState) {

​ super.onCreate(savedInstanceState);

​ setContentView(R.layout.activity_main);

​ textView = (TextView) findViewById( R.id.tv );

​ new Thread(new Runnable() {

​ @Override

​ public void run() {

​ try {

​ Thread.sleep( 2000 );

​ } catch (InterruptedException e) {

​ e.printStackTrace();

​ }

​ handler.post(new Runnable() {

​ @Override

​ public void run() {

​ textView.setText( “Ui更新了”);

​ }

​ }) ;

​ }

​ }).start();

}

}

在子线程中切换到主线程

new Thread(new Runnable() {

@Override

public void run() {

​ LogUtil.d( “ttt 11111111111” + Thread.currentThread().getName() );

​ new Handler(Looper.getMainLooper()).post(new Runnable() {

​ @Override

​ public void run() {

​ LogUtil.d( “ttt 55555555” + Thread.currentThread().getName() );

​ }

​ });

​ LogUtil.d( “ttt 22222222222” + Thread.currentThread().getName() );

​ LogUtil.d( “ttt 33333333333” + Thread.currentThread().getName() );

​ LogUtil.d( “ttt 44444444444” + Thread.currentThread().getName() );

}

}).start();

  结果

ttt 11111111111Thread-155

ttt 22222222222Thread-155

ttt 33333333333Thread-155

ttt 44444444444Thread-155

ttt 55555555main

  可见这种方式可以快速切换线程,从log日志来看,切换到主线程不会阻塞子线程。

4、view Post()

textView = (TextView) findViewById( R.id.tv );

​ new Thread(new Runnable() {

​ @Override

​ public void run() {

​ try {

​ Thread.sleep( 2000 );

​ } catch (InterruptedException e) {

​ e.printStackTrace();

​ }

​ textView.post(new Runnable() {

​ @Override

​ public void run() {

​ textView.setText( “Ui更新了”);

​ }

​ }) ;

​ }

​ }).start();

总结:

1、其实上面的四种方式都可归结于一种方式:handler 用于Android线程之间的通信。

2、为什么android要求只能在UI线程进行UI操作? 主要还是为了避免多线程造成的并发的问题。在单线程操作UI是安全的。